> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# SetShapeXmaNumSubframesToSkip

> SetShapeXmaNumSubframesToSkip

# SetShapeXmaNumSubframesToSkip

건너뛸 서브프레임 수를 설정합니다.

## Syntax

```cpp theme={null}
HRESULT SetShapeXmaNumSubframesToSkip(  
         SHAPE_XMA_CONTEXT* context,  
         UINT32 numSubframes  
)  
```

### Parameters

*context*   \_Inout\_\
Type: [SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/ko/reference/audio/shapexmacontext/structs/shape_xma_context.md)\*

[SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/ko/reference/audio/shapexmacontext/structs/shape_xma_context.md) 객체에 대한 포인터입니다.

*numSubframes*   \
Type: UINT32

건너뛸 서브프레임 수입니다. 유효한 값은 0에서 4까지입니다.

### Return value

Type: HRESULT

HRESULT 성공 또는 오류 코드입니다.

## Remarks

건너뛸 현재 서브프레임 수를 가져오려면 [GetShapeXmaNumSubframesToSkip](https://docs.xbox.com/ko/reference/audio/shapexmacontext/functions/getshapexmanumsubframestoskip.md)을 사용하세요.

패스당 디코딩할 서브프레임 수를 설정하려면 [SetShapeXmaNumSubframesToDecode](https://docs.xbox.com/ko/reference/audio/shapexmacontext/functions/setshapexmanumsubframestodecode.md)를 사용하세요.

자세한 내용은 [SHAPE 개요](https://docs.xbox.com/ko/build/console-features/audio/overviews/shape-overview.md)의 [XMA](https://docs.xbox.com/ko/build/console-features/audio/overviews/shape-overview.md#ID4EYD) 섹션을 참조하세요.

## Requirements

**Header:** shapexmacontext.h

**Supported platforms:** XBOX One 제품군 콘솔 및 XBOX Series 콘솔

## See also

[ShapeXmaContext](https://docs.xbox.com/ko/reference/audio/shapexmacontext/shapexmacontext_members.md)


## Related topics

- [GetShapeXmaNumSubframesToSkip](https://docs.xbox.com/ko/reference/audio/shapexmacontext/functions/getshapexmanumsubframestoskip.md)
- [SetShapeXmaNumSubframesToDecode](https://docs.xbox.com/ko/reference/audio/shapexmacontext/functions/setshapexmanumsubframestodecode.md)
- [ShapeXmaContext](https://docs.xbox.com/ko/reference/audio/shapexmacontext/shapexmacontext_members.md)
- [SetShapeXmaLoopSubframeSkip](https://docs.xbox.com/ko/reference/audio/shapexmacontext/functions/setshapexmaloopsubframeskip.md)
- [GetShapeXmaNumSubframesToDecode](https://docs.xbox.com/ko/reference/audio/shapexmacontext/functions/getshapexmanumsubframestodecode.md)
