> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# GetShapeXmaPacketMetadata

> GetShapeXmaPacketMetadata

# GetShapeXmaPacketMetadata

내부 사용을 위해 예약되어 있습니다.

## Syntax

```cpp theme={null}
UINT32 GetShapeXmaPacketMetadata(  
         const SHAPE_XMA_CONTEXT* context  
)  
```

### 매개변수

*context*   \_In\_\
형식: [SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/ko/reference/audio/shapexmacontext/structs/shape_xma_context.md)\*

내부 사용을 위해 예약되어 있습니다.

### 반환 값

형식: UINT32

내부 사용을 위해 예약되어 있습니다.

## 요구 사항

**헤더:** shapexmacontext.h

**지원 플랫폼:** XBOX One 제품군 콘솔 및 XBOX Series 콘솔

## 참고 항목

[ShapeXmaContext](https://docs.xbox.com/ko/reference/audio/shapexmacontext/shapexmacontext_members.md)


## Related topics

- [ShapeXmaContext](https://docs.xbox.com/ko/reference/audio/shapexmacontext/shapexmacontext_members.md)
- [SetShapeXmaPacketMetadata](https://docs.xbox.com/ko/reference/audio/shapexmacontext/functions/setshapexmapacketmetadata.md)
- [GetXmaPacketMetadata](https://docs.xbox.com/ko/reference/audio/xma2defs/functions/getxmapacketmetadata.md)
- [GetXmaPacketFrameCount](https://docs.xbox.com/ko/reference/audio/xma2defs/functions/getxmapacketframecount.md)
- [GetXmaPacketSkipCount](https://docs.xbox.com/ko/reference/audio/xma2defs/functions/getxmapacketskipcount.md)
