> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# SHAPE_EQCOMP_LOG_GAIN

> SHAPE_EQCOMP_LOG_GAIN

# SHAPE\_EQCOMP\_LOG\_GAIN

컴프레서 게인 모드입니다.

## Syntax

```cpp theme={null}
enum SHAPE_EQCOMP_LOG_GAIN    
{  
    SHAPE_EQCOMP_LOG_GAIN_NORMAL,  
    SHAPE_EQCOMP_LOG_GAIN_LOG  
}  
```

## Constants

| Constant | 설명 |
| - | - |
| SHAPE\_EQCOMP\_LOG\_GAIN\_NORMAL | 일반 모드입니다. |
| SHAPE\_EQCOMP\_LOG\_GAIN\_LOG | 로그 게인 모드입니다. |

## Remarks

이 열거형은 [GetShapeEqCompLogGain](https://docs.xbox.com/ko/reference/audio/shapeeqcompcontext/functions/getshapeeqcomploggain.md) 및 [SetShapeEqCompLogGain](https://docs.xbox.com/ko/reference/audio/shapeeqcompcontext/functions/setshapeeqcomploggain.md) 함수에서 사용됩니다.

어택(attack) 및 릴리스(release) 값은 임계값을 초과하거나 그 아래로 떨어지는 신호에 대해 컴프레서가 출력 게인을 얼마나 빠르게 변화시켜야 하는지 지정합니다. 이러한 조정은 선형(`SHAPE_EQCOMP_LOG_GAIN_NORMAL`)이거나 로그 기반(`SHAPE_EQCOMP_LOG_GAIN_LOG`)일 수 있습니다.

자세한 내용은 [Overview of SHAPE](https://docs.xbox.com/ko/build/console-features/audio/overviews/shape-overview.md)의 [Equalization and compression](https://docs.xbox.com/ko/build/console-features/audio/overviews/shape-overview.md#ID4ECF)을 참조하십시오.

## Requirements

**Header:** shapeeqcompcontext.h

**Supported platforms:** XBOX One 제품군 콘솔 및 XBOX Series 콘솔

## See also

[ShapeEqCompContext](https://docs.xbox.com/ko/reference/audio/shapeeqcompcontext/shapeeqcompcontext_members.md)


## Related topics

- [SetShapeEqCompLogGain](https://docs.xbox.com/ko/reference/audio/shapeeqcompcontext/functions/setshapeeqcomploggain.md)
- [GetShapeEqCompLogGain](https://docs.xbox.com/ko/reference/audio/shapeeqcompcontext/functions/getshapeeqcomploggain.md)
- [ShapeEqCompContext](https://docs.xbox.com/ko/reference/audio/shapeeqcompcontext/shapeeqcompcontext_members.md)
- [SHAPE_EQCOMP_CONTEXT](https://docs.xbox.com/ko/reference/audio/shapeeqcompcontext/structs/shape_eqcomp_context.md)
- [ACP_COMMAND_UPDATE_EQCOMP_CONTEXT](https://docs.xbox.com/ko/reference/audio/acphal/structs/acp_command_update_eqcomp_context.md)
