> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PlayFabMultiplayerManager.Get().LeaveNetwork

> Party Unity SDK の PlayFabMultiplayerManager.LeaveNetwork のリファレンス。現在参加中の Party ネットワークからローカル プレイヤーを切断します。

# LeaveNetwork

ローカル プレイヤーがネットワークから退出します。

## 構文

```csharp theme={null}
public void PlayFabMultiplayerManager.Get().LeaveNetwork();
```

### パラメーター

なし。

### 戻り値

なし。


## Related topics

- [PlayFabMultiplayerManager.Get().CreateAndJoinNetwork](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/methods/playfabunitycreateandjoinnetwork.md)
- [PlayFabMultiplayerManager.Get](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/methods/playfabunityget.md)
- [PlayFabMultiplayerManager.Get().Resume](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/methods/playfabunityresume.md)
- [PlayFabMultiplayerManager.Get().Suspend](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/methods/playfabunitysuspend.md)
- [PlayFabMultiplayerManager.Get().ResetParty](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/methods/playfabunityresetparty.md)
