> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyInvitationCreatedStateChange

> *InvitationCreated* 型の状態変更固有の情報。

*InvitationCreated* 型の状態変更固有の情報。

## 構文

```cpp theme={null}
struct PartyInvitationCreatedStateChange : PartyStateChange {  
    PartyNetwork* network;  
    PartyInvitation* invitation;  
}  
```

### メンバー

**`network`**   [PartyNetwork](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/partynetwork.md)\*

作成された招待のネットワーク。

**`invitation`**   [PartyInvitation](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/networking/reference/classes/PartyInvitation/partyinvitation.md)\*

作成された招待。

この状態変更を受信すると、招待オブジェクトは [PartyNetwork::GetInvitations()](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_getinvitations.md) を介してクエリ可能になります。

## 要件

**ヘッダー:** Party.h

## 関連項目

[Party メンバー](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/networking/reference/party_members.md)


## Related topics

- [PartyNetwork::CreateInvitation](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_createinvitation.md)
- [PartyNetwork::GetInvitations](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_getinvitations.md)
- [Party C/C++ API の概要](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/networking/reference/party_members.md)
- [PartyStateChangeType](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/networking/reference/enums/partystatechangetype.md)
- [PlayFab Party の招待とセキュリティ モデル](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/networking/concepts-invitations-security-model.md)
