> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyAudioManipulationSourceStream::GetConfiguration

> ソース ストリームの構成を取得します。

ソース ストリームの構成を取得します。

## Syntax

```cpp theme={null}
PartyError GetConfiguration(  
    PartyAudioManipulationSourceStreamConfiguration* configuration  
)  
```

### Parameters

**`configuration`**   [PartyAudioManipulationSourceStreamConfiguration\*](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/networking/reference/structs/partyaudiomanipulationsourcestreamconfiguration.md)\
*output*

ストリームの構成です。

### Return value

PartyError

呼び出しが成功した場合は `c_partyErrorSuccess`、それ以外の場合はエラー コード。エラー コードの人間が読める形式は、[PartyManager::GetErrorMessage()](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_geterrormessage.md) を介して取得できます。

## Remarks

ストリームの構成は、このストリームの作成に使用された [PartyChatControl::ConfigureAudioManipulationVoiceStream()](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/methods/partychatcontrol_configureaudiomanipulationvoicestream.md) の呼び出しに提供された構成と一致します。

## Requirements

**Header:** Party.h

## See also

[PartyAudioManipulationSourceStream](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/partyaudiomanipulationsourcestream.md)\
[PartyChatControl::ConfigureAudioManipulationVoiceStream](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/methods/partychatcontrol_configureaudiomanipulationvoicestream.md)


## Related topics

- [PartyAudioManipulationSourceStream::GetFormat](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getformat.md)
- [PartyAudioManipulationSourceStream](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/partyaudiomanipulationsourcestream.md)
- [PartyAudioManipulationSourceStreamConfiguration](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/networking/reference/structs/partyaudiomanipulationsourcestreamconfiguration.md)
- [PartyAudioManipulationSourceStream::GetNextBuffer](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getnextbuffer.md)
- [PartyAudioManipulationSourceStream::GetCustomContext](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getcustomcontext.md)
