> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Lobby およびマッチメイキング API のリアルタイム メッセージ

> PlayFabMultiplayerServer メンバー

# PlayFabMultiplayer.PlayFabMultiplayerServer クラス

すべてのサーバー ロビー機能を提供するクラス。

```csharp theme={null}
public class PlayFabMultiplayerServer
```

## パブリック メンバー

| 名前 | 説明 |
| - | - |
| [PlayFabMultiplayerServer](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/PlayFabMultiplayerServer.md)() | 既定のコンストラクター。 |
| static event [OnJoinLobbyAsServerCompleted](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnJoinLobbyAsServerCompleted.md) | [`JoinLobbyAsServer`](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/JoinLobbyAsServer) の以前の呼び出しが完了したときに発生するイベント。 |
| static event [OnServerLobbyClaimCompleted](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnServerLobbyClaimCompleted.md) | [`ClaimServerLobby`](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/ClaimServerLobby) の以前の呼び出しが完了したときに発生するイベント。 |
| static event [OnServerLobbyCreateAndClaimCompleted](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnServerLobbyCreateAndClaimCompleted.md) | [`CreateAndClaimServerLobby`](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/CreateAndClaimServerLobby) の以前の呼び出しが完了したときに発生するイベント。 |
| static event [OnServerLobbyDeleteCompleted](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnServerLobbyDeleteCompleted.md) | [`ServerDeleteLobby`](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/ServerDeleteLobby) の以前の呼び出しが完了したときに発生するイベント。 |
| static event [OnServerLobbyLeaveAsServerCompleted](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnServerLobbyLeaveAsServerCompleted.md) | [`LeaveAsServer`](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/LeaveAsServer) の以前の呼び出しが完了したときに発生するイベント。 |
| static event [OnServerLobbyPostUpdateAsServerCompleted](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnServerLobbyPostUpdateAsServerCompleted.md) | [`PostUpdateAsServer`](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/PostUpdateAsServer) の以前の呼び出しが完了したときに発生するイベント。 |
| static event [OnServerLobbyPostUpdateCompleted](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnServerLobbyPostUpdateCompleted.md) | [`ServerPostUpdate`](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/ServerPostUpdate) の以前の呼び出しが完了したときに発生するイベント。 |
| static [ClaimServerLobby](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/ClaimServerLobby.md)(…) | 既存のサーバー ロビーの所有権を要求します。(メソッド 2 個) |
| static [CreateAndClaimServerLobby](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/CreateAndClaimServerLobby.md)(…) | game\_server エンティティとして新しいロビーを作成します。(メソッド 2 個) |
| static [CreateServerBackfillTicket](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/CreateServerBackfillTicket.md)(…) | サーバー バックフィル チケットを作成します。 |
| static [JoinLobbyAsServer](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/JoinLobbyAsServer.md)(…) | サーバーとしてクライアント所有のロビーに参加します。(メソッド 2 個) |
| delegate [OnServerLobbyClaimCompletedHandler](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnServerLobbyClaimCompleted.md) | [`ClaimServerLobby`](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/ClaimServerLobby) の以前の呼び出しによって開始された操作が完了したときのハンドラー。 |
| delegate [OnServerLobbyCreateAndClaimCompletedHandler](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnServerLobbyCreateAndClaimCompleted.md) | [`CreateAndClaimServerLobby`](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/CreateAndClaimServerLobby) の以前の呼び出しによって開始された操作が完了したときのハンドラー。 |
| delegate [OnServerLobbyDeleteCompletedHandler](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnServerLobbyDeleteCompleted.md) | [`ServerDeleteLobby`](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/ServerDeleteLobby) の以前の呼び出しによって開始された操作が完了したときのハンドラー。 |
| delegate [OnServerLobbyJoinAsServerCompletedHandler](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnJoinLobbyAsServerCompleted.md) | [`JoinLobbyAsServer`](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/JoinLobbyAsServer) の以前の呼び出しによって開始された操作が完了したときのハンドラー。 |
| delegate [OnServerLobbyLeaveAsServerCompletedHandler](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnServerLobbyLeaveAsServerCompleted.md) | [`LeaveAsServer`](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/LeaveAsServer) の以前の呼び出しによって開始された操作が完了したときのハンドラー。 |
| delegate [OnServerLobbyPostUpdateAsServerCompletedHandler](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnServerLobbyPostUpdateAsServerCompleted.md) | [`PostUpdateAsServer`](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/PostUpdateAsServer) の以前の呼び出しによって開始された操作が完了したときのハンドラー。 |
| delegate [OnServerLobbyPostUpdateCompletedHandler](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnServerLobbyPostUpdateCompleted.md) | [`ServerPostUpdate`](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/ServerPostUpdate) の以前の呼び出しによって開始された操作が完了したときのハンドラー。 |

## 関連項目

* class [PlayFabMultiplayer](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/overview.md)
* namespace [PlayFab.Multiplayer](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference.md)


## Related topics

- [Lobby およびマッチメイキング API のリアルタイム メッセージ](https://docs.xbox.com/ja-jp/services/playfab/multiplayer/real-time-messages/overview.md)
