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# PFSegmentsGetAllSegmentsResult

> PFSegmentsGetAllSegmentsResult データ モデル。

PFSegmentsGetAllSegmentsResult データ モデル。

## 構文

```cpp theme={null}
typedef struct PFSegmentsGetAllSegmentsResult {  
    PFSegmentsGetSegmentResult const* segments;  
    uint32_t segmentsCount;  
} PFSegmentsGetAllSegmentsResult;  
```

### メンバー

**`segments`**   [PFSegmentsGetSegmentResult](https://docs.xbox.com/ja-jp/services/playfab/api-references/c/pfsegmentstypes/structs/pfsegmentsgetsegmentresult.md) const\*\
*nullptr の可能性あり*

(省略可能) このタイトルのセグメントの配列。

**`segmentsCount`**   uint32\_t

segments の数。

## 要件

**ヘッダー:** PFSegmentsTypes.h

## 関連項目

[PFSegmentsTypes のメンバー](https://docs.xbox.com/ja-jp/services/playfab/api-references/c/pfsegmentstypes/pfsegmentstypes_members.md)


## Related topics

- [PFSegmentsServerGetAllSegmentsGetResult](https://docs.xbox.com/ja-jp/services/playfab/api-references/c/pfsegments/functions/pfsegmentsservergetallsegmentsgetresult.md)
- [Services C API overview - PFSegmentsTypes.h](https://docs.xbox.com/ja-jp/services/playfab/api-references/c/pfsegmentstypes/pfsegmentstypes_members.md)
- [Get All Segments](https://docs.xbox.com/api-reference/playstream/get-all-segments.md)
- [PFSegmentsServerGetAllSegmentsAsync](https://docs.xbox.com/ja-jp/services/playfab/api-references/c/pfsegments/functions/pfsegmentsservergetallsegmentsasync.md)
- [PFSegmentsServerGetAllSegmentsGetResultSize](https://docs.xbox.com/ja-jp/services/playfab/api-references/c/pfsegments/functions/pfsegmentsservergetallsegmentsgetresultsize.md)
