> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# GetInputKind

> IGameInputReading::GetInputKind

# IGameInputReading::GetInputKind

読み取りに関連付けられている入力の種類を取得します。

## 構文

```cpp theme={null}
GameInputKind GetInputKind();
```

### 戻り値

型: GameInputKind

[Input API の概要](https://docs.xbox.com/ja-jp/build/core-features/common/input/overviews/input-overview.md)\
[IGameInputReading](https://docs.xbox.com/ja-jp/reference/input/gameinput/interfaces/igameinputreading/igameinputreading.md)\
[GameInputKind](https://docs.xbox.com/ja-jp/reference/input/gameinput/enums/gameinputkind.md)

## バージョン履歴

| バージョン | 変更点 |
| - | - |
| **v0** | 導入。 |


## Related topics

- [GameInputKind](https://docs.xbox.com/ja-jp/reference/input/gameinput/enums/gameinputkind.md)
- [GetGamepadState](https://docs.xbox.com/ja-jp/reference/input/gameinput/interfaces/igameinputreading/methods/igameinputreading_getgamepadstate.md)
- [GetMouseState](https://docs.xbox.com/ja-jp/reference/input/gameinput/interfaces/igameinputreading/methods/igameinputreading_getmousestate.md)
- [GameInput の読み取り](https://docs.xbox.com/ja-jp/build/core-features/common/input/overviews/input-readings.md)
- [GameInputKeyboardKind](https://docs.xbox.com/ja-jp/reference/input/gameinput/enums/gameinputkeyboardkind.md)
