> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyChatControlJoinedNetworkStateChange

> Información específica del tipo de cambio de estado *ChatControlJoinedNetwork*.

Información específica del tipo de cambio de estado *ChatControlJoinedNetwork*.

## Sintaxis

```cpp theme={null}
struct PartyChatControlJoinedNetworkStateChange : PartyStateChange {  
    PartyNetwork* network;  
    PartyChatControl* chatControl;  
}  
```

### Miembros

**`network`**   [PartyNetwork](https://docs.xbox.com/es/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/partynetwork.md)\*

La red a la que se unió.

**`chatControl`**   [PartyChatControl](https://docs.xbox.com/es/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/partychatcontrol.md)\*

El control de chat que se unió a la red.

## Requisitos

**Encabezado:** Party.h

## Consulte también

[Miembros de Party](https://docs.xbox.com/es/services/playfab/multiplayer/networking/reference/party_members.md)\
[PartyNetwork::ConnectChatControl](https://docs.xbox.com/es/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_connectchatcontrol.md)


## Related topics

- [Descripción de cómo funciona el chat de PlayFab Party](https://docs.xbox.com/es/services/playfab/community/voice-communications/concepts-chat.md)
- [PartyStateChangeType](https://docs.xbox.com/es/services/playfab/multiplayer/networking/reference/enums/partystatechangetype.md)
- [Información general de la API de C/C++ de Party](https://docs.xbox.com/es/services/playfab/multiplayer/networking/reference/party_members.md)
- [PartyChatControlLeftNetworkStateChange](https://docs.xbox.com/es/services/playfab/multiplayer/networking/reference/structs/partychatcontrolleftnetworkstatechange.md)
- [PartyRemoteDeviceJoinedNetworkStateChange](https://docs.xbox.com/es/services/playfab/multiplayer/networking/reference/structs/partyremotedevicejoinednetworkstatechange.md)
