> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyAudioManipulationSourceStream

> La clase de administración para obtener audio de una secuencia de origen de audio.

La clase de administración para obtener audio de una secuencia de origen de audio.

## Sintaxis

```cpp theme={null}
class PartyAudioManipulationSourceStream  
```

## Métodos públicos

| Nombre | Descripción |
| - | - |
| [GetConfiguration](https://docs.xbox.com/es/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getconfiguration.md) | Recupera la configuración de la secuencia de origen. |
| [GetFormat](https://docs.xbox.com/es/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getformat.md) | Recupera el formato de los búferes que proporcionará [PartyAudioManipulationSourceStream::GetNextBuffer()](https://docs.xbox.com/es/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getnextbuffer.md). |
| [GetAvailableBufferCount](https://docs.xbox.com/es/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getavailablebuffercount.md) | Recupera el número total de búferes disponibles para recuperar de esta secuencia mediante [PartyAudioManipulationSourceStream::GetNextBuffer()](https://docs.xbox.com/es/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getnextbuffer.md). |
| [GetNextBuffer](https://docs.xbox.com/es/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getnextbuffer.md) | Obtiene el siguiente búfer disponible en la secuencia. |
| [ReturnBuffer](https://docs.xbox.com/es/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_returnbuffer.md) | Indica a la biblioteca que puede reclamar la memoria asociada a este búfer. |
| [GetCustomContext](https://docs.xbox.com/es/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getcustomcontext.md) | Recupera el valor de contexto privado y personalizado del tamaño de un puntero de la aplicación asociado previamente a este objeto de secuencia de origen. |
| [SetCustomContext](https://docs.xbox.com/es/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_setcustomcontext.md) | Configura un valor de contexto opcional y personalizado del tamaño de un puntero con este objeto de secuencia de origen. |

## Requisitos

**Encabezado:** Party.h

## Consulte también

[Miembros de Party](https://docs.xbox.com/es/services/playfab/multiplayer/networking/reference/party_members.md)


## Related topics

- [PartyAudioManipulationSourceStream::GetFormat](https://docs.xbox.com/es/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getformat.md)
- [PartyAudioManipulationSourceStream::GetNextBuffer](https://docs.xbox.com/es/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getnextbuffer.md)
- [PartyAudioManipulationSourceStream::ReturnBuffer](https://docs.xbox.com/es/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_returnbuffer.md)
- [PartyAudioManipulationSourceStream::GetConfiguration](https://docs.xbox.com/es/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getconfiguration.md)
- [PartyAudioManipulationSourceStream::GetCustomContext](https://docs.xbox.com/es/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getcustomcontext.md)
