> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyAudioManipulationSinkStream

> La clase de administración para enviar audio a una secuencia de receptor de audio.

La clase de administración para enviar audio a una secuencia de receptor de audio.

## Sintaxis

```cpp theme={null}
class PartyAudioManipulationSinkStream  
```

## Métodos públicos

| Nombre | Descripción |
| - | - |
| [GetConfiguration](https://docs.xbox.com/es/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSinkStream/methods/partyaudiomanipulationsinkstream_getconfiguration.md) | Recupera la configuración de la secuencia de receptor. |
| [GetFormat](https://docs.xbox.com/es/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSinkStream/methods/partyaudiomanipulationsinkstream_getformat.md) | Recupera el formato de los búferes que se enviarán a [PartyAudioManipulationSinkStream::SubmitBuffer()](https://docs.xbox.com/es/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSinkStream/methods/partyaudiomanipulationsinkstream_submitbuffer.md). |
| [SubmitBuffer](https://docs.xbox.com/es/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSinkStream/methods/partyaudiomanipulationsinkstream_submitbuffer.md) | Envía audio para que lo procese este receptor. Según el tipo de receptor, este audio puede transmitirse a otros controles de chat o representarse en la salida de audio. |
| [GetCustomContext](https://docs.xbox.com/es/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSinkStream/methods/partyaudiomanipulationsinkstream_getcustomcontext.md) | Recupera el valor de contexto privado y personalizado del tamaño de un puntero de la aplicación asociado previamente a este objeto de secuencia de receptor. |
| [SetCustomContext](https://docs.xbox.com/es/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSinkStream/methods/partyaudiomanipulationsinkstream_setcustomcontext.md) | Configura un valor de contexto opcional y personalizado del tamaño de un puntero con este objeto de secuencia de receptor. |

## Requisitos

**Encabezado:** Party.h

## Consulte también

[Miembros de Party](https://docs.xbox.com/es/services/playfab/multiplayer/networking/reference/party_members.md)


## Related topics

- [PartyAudioManipulationSinkStream::GetFormat](https://docs.xbox.com/es/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSinkStream/methods/partyaudiomanipulationsinkstream_getformat.md)
- [PartyAudioManipulationSinkStream::GetConfiguration](https://docs.xbox.com/es/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSinkStream/methods/partyaudiomanipulationsinkstream_getconfiguration.md)
- [PartyAudioManipulationSinkStream::GetCustomContext](https://docs.xbox.com/es/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSinkStream/methods/partyaudiomanipulationsinkstream_getcustomcontext.md)
- [PartyAudioManipulationSinkStream::SetCustomContext](https://docs.xbox.com/es/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSinkStream/methods/partyaudiomanipulationsinkstream_setcustomcontext.md)
- [PartyAudioManipulationSinkStream::SubmitBuffer](https://docs.xbox.com/es/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSinkStream/methods/partyaudiomanipulationsinkstream_submitbuffer.md)
