> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Lobby.ConnectionString

> Lobby.ConnectionString

# Propiedad Lobby.ConnectionString

Obtiene la cadena de conexión predeterminada asociada al lobby.

```csharp theme={null}
public string ConnectionString { get; }
```

## Valor devuelto

La cadena de conexión predeterminada asociada al lobby.

## Comentarios

Si este objeto de lobby se creó mediante una llamada a [`CreateAndJoinLobby`](https://docs.xbox.com/es/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/CreateAndJoinLobby), este método devolverá null hasta que [`ProcessLobbyStateChanges`](https://docs.xbox.com/es/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/ProcessLobbyStateChanges) proporcione un [`OnLobbyCreateAndJoinCompleted`](https://docs.xbox.com/es/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyCreateAndJoinCompleted) correcto. Si este objeto de lobby se creó mediante una llamada a [`JoinLobby`](https://docs.xbox.com/es/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/JoinLobby), este método devolverá null hasta que [`ProcessLobbyStateChanges`](https://docs.xbox.com/es/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/ProcessLobbyStateChanges) proporcione un [`OnLobbyJoinCompleted`](https://docs.xbox.com/es/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyJoinCompleted) correcto.

## Consulte también

* class [Lobby](https://docs.xbox.com/es/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/overview.md)
* namespace [PlayFab.Multiplayer](https://docs.xbox.com/es/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference.md)


## Related topics

- [Obtener lobby](https://docs.xbox.com/es/services/playfab/api-references/rest/multiplayer/lobby/get-lobby.md)
- [Get Lobby](https://docs.xbox.com/api-reference/lobby/get-lobby.md)
- [PFLobbyGetConnectionString](https://docs.xbox.com/es/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetconnectionstring.md)
- [PlayFabMultiplayer.JoinLobby](https://docs.xbox.com/es/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/JoinLobby.md)
- [PFLobbyInviteReceivedStateChange](https://docs.xbox.com/es/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyinvitereceivedstatechange.md)
