> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# GAMEPAD_VIBRATION

> GAMEPAD_VIBRATION

# GAMEPAD\_VIBRATION

TBD

## Sintaxis

```cpp theme={null}
struct GAMEPAD_VIBRATION {
  ULONG64 ControllerId;
  BYTE LeftImpulsePercent;
  BYTE RightImpulsePercent;
  BYTE LeftRumblePercent;
  BYTE RightRumblePercent;
}
```

## Miembros

`ControllerId`\
Tipo: ULONG64

TBD

`LeftImpulsePercent`\
Tipo: BYTE

TBD

`RightImpulsePercent`\
Tipo: BYTE

TBD

`LeftRumblePercent`\
Tipo: BYTE

TBD

`RightRumblePercent`\
Tipo: BYTE

TBD

## Requisitos

**Encabezado:** xtfinput.h\
**Biblioteca:** xtfinput.lib\
**Plataformas compatibles:** Windows (para herramientas de consola XBOX)

## Consulte también

[XtfInput](https://docs.xbox.com/es/reference/tools/xtf/xtfinput/xtfinput-xbox-microsoft-n.md)


## Related topics

- [XtfInput (contenido de la API)](https://docs.xbox.com/es/reference/tools/xtf/xtfinput/xtfinput-xbox-microsoft-n.md)
- [XINPUT_VIBRATION](https://docs.xbox.com/es/reference/input/xinputongameinput/structs/xinput_vibration.md)
- [XInputOnGameInput (contenido de la API)](https://docs.xbox.com/es/reference/input/xinputongameinput/xinputongameinput_members.md)
- [XINPUT_VIBRATION_EX](https://docs.xbox.com/es/reference/input/xinputongameinput/structs/xinput_vibration_ex.md)
- [XINPUT_GAMEPAD](https://docs.xbox.com/es/reference/input/xinputongameinput/structs/xinput_gamepad.md)
