> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# GameInputKind

> GameInputKind

# GameInputKind

Enumeración de los tipos de dispositivo de GameInput válidos.

## Sintaxis

```cpp theme={null}
enum GameInputKind
{
    GameInputKindUnknown          = 0x00000000,
    GameInputKindControllerAxis   = 0x00000002,
    GameInputKindControllerButton = 0x00000004,
    GameInputKindControllerSwitch = 0x00000008,
    GameInputKindController       = 0x0000000E,
    GameInputKindKeyboard         = 0x00000010,
    GameInputKindMouse            = 0x00000020,
    GameInputKindSensors          = 0x00000040,
    GameInputKindArcadeStick      = 0x00010000,
    GameInputKindFlightStick      = 0x00020000,
    GameInputKindGamepad          = 0x00040000,
    GameInputKindRacingWheel      = 0x00080000,
};
```

## Constantes

| Constante | Descripción |
| - | - |
| GameInputKindUnknown | Indica un tipo de entrada desconocido. |
| GameInputKindControllerAxis | Indica entrada del controlador desde los sticks. |
| GameInputKindControllerButton | Indica entrada del controlador desde los botones. |
| GameInputKindControllerSwitch | Indica entrada del controlador desde los conmutadores. |
| GameInputKindController | Indica una combinación de entradas de eje, botón y conmutador. |
| GameInputKindKeyboard | Indica entrada de teclado. |
| GameInputKindMouse | Indica entrada de mouse. |
| GameInputKindSensors | Indica entrada de sensores. |
| GameInputKindArcadeStick | Indica entrada de stick arcade. |
| GameInputKindFlightStick | Indica entrada de joystick de vuelo. |
| GameInputKindGamepad | Indica entrada de mando. |
| GameInputKindRacingWheel | Indica entrada de volante de carreras. |

## Comentarios

Los valores de GameInputKind son valores de marca y se pueden combinar para filtrar por varios dispositivos.
Parámetro de [IGameInput\_GetCurrentReading](https://docs.xbox.com/es/reference/input/gameinput/interfaces/igameinput/methods/igameinput_getcurrentreading.md).
Lo devuelve [IGameInputReading\_GetInputKind](https://docs.xbox.com/es/reference/input/gameinput/interfaces/igameinputreading/methods/igameinputreading_getinputkind.md).
Miembro de [GameInputDeviceInfo](https://docs.xbox.com/es/reference/input/gameinput/structs/gameinputdeviceinfo.md).

## Requisitos

**Encabezado:** GameInput.h

[Información general de la API de entrada](https://docs.xbox.com/es/build/core-features/common/input/overviews/input-overview.md)\
[GameInput](https://docs.xbox.com/es/reference/input/gameinput/gameinput_members.md)\
[IGameInput\_GetCurrentReading](https://docs.xbox.com/es/reference/input/gameinput/interfaces/igameinput/methods/igameinput_getcurrentreading.md)\
[IGameInputReading\_GetInputKind](https://docs.xbox.com/es/reference/input/gameinput/interfaces/igameinputreading/methods/igameinputreading_getinputkind.md)\
[GameInputDeviceInfo](https://docs.xbox.com/es/reference/input/gameinput/structs/gameinputdeviceinfo.md)

## Historial de versiones

| Versión | Cambios |
| - | - |
| **v3** | **Se quitaron** `GameInputKindUiNavigation` (0x01000000) y `GameInputKindRawDeviceReport` (0x00000001). |
| **v2** | **Se agregó** `GameInputKindSensors` (0x00000040). |
| **v1** | **Se quitaron** `GameInputKindRawDeviceReport` (0x00000001), `GameInputKindTouch` (0x00000100) y `GameInputKindMotion` (0x00001000). |
| **v0** | Se introdujo. |

## Apéndice: versiones anteriores

### v0

```cpp theme={null}
enum GameInputKind
{
    GameInputKindUnknown          = 0x00000000,
    GameInputKindRawDeviceReport  = 0x00000001,
    GameInputKindControllerAxis   = 0x00000002,
    GameInputKindControllerButton = 0x00000004,
    GameInputKindControllerSwitch = 0x00000008,
    GameInputKindController       = 0x0000000E,
    GameInputKindKeyboard         = 0x00000010,
    GameInputKindMouse            = 0x00000020,
    GameInputKindTouch            = 0x00000100,
    GameInputKindMotion           = 0x00001000,
    GameInputKindArcadeStick      = 0x00010000,
    GameInputKindFlightStick      = 0x00020000,
    GameInputKindGamepad          = 0x00040000,
    GameInputKindRacingWheel      = 0x00080000,
    GameInputKindUiNavigation     = 0x01000000,
};
```

### v1

```cpp theme={null}
enum GameInputKind
{
    GameInputKindUnknown          = 0x00000000,
    GameInputKindControllerAxis   = 0x00000002,
    GameInputKindControllerButton = 0x00000004,
    GameInputKindControllerSwitch = 0x00000008,
    GameInputKindController       = 0x0000000E,
    GameInputKindKeyboard         = 0x00000010,
    GameInputKindMouse            = 0x00000020,
    GameInputKindArcadeStick      = 0x00010000,
    GameInputKindFlightStick      = 0x00020000,
    GameInputKindGamepad          = 0x00040000,
    GameInputKindRacingWheel      = 0x00080000,
    GameInputKindUiNavigation     = 0x01000000,
};
```

### v2

```cpp theme={null}
enum GameInputKind
{
    GameInputKindUnknown          = 0x00000000,
    GameInputKindControllerAxis   = 0x00000002,
    GameInputKindControllerButton = 0x00000004,
    GameInputKindControllerSwitch = 0x00000008,
    GameInputKindController       = 0x0000000E,
    GameInputKindKeyboard         = 0x00000010,
    GameInputKindMouse            = 0x00000020,
    GameInputKindSensors          = 0x00000040,
    GameInputKindArcadeStick      = 0x00010000,
    GameInputKindFlightStick      = 0x00020000,
    GameInputKindGamepad          = 0x00040000,
    GameInputKindRacingWheel      = 0x00080000,
    GameInputKindUiNavigation     = 0x01000000,
};
```


## Related topics

- [GetInputKind](https://docs.xbox.com/es/reference/input/gameinput/interfaces/igameinputreading/methods/igameinputreading_getinputkind.md)
- [IGameInput::CreateAggregateDevice](https://docs.xbox.com/es/reference/input/gameinput/interfaces/igameinput/methods/igameinput_createaggregatedevice.md)
- [GetSequenceNumber](https://docs.xbox.com/es/reference/input/gameinput/interfaces/igameinputreading/methods/igameinputreading_getsequencenumber.md)
- [IGameInput::GetNextReading](https://docs.xbox.com/es/reference/input/gameinput/interfaces/igameinput/methods/igameinput_getnextreading.md)
- [IGameInput::GetPreviousReading](https://docs.xbox.com/es/reference/input/gameinput/interfaces/igameinput/methods/igameinput_getpreviousreading.md)
