> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# SetShapeXmaOverlapAddBuffer(SHAPE_XMA_CONTEXT*, APU_ADDRESS)

> SetShapeXmaOverlapAddBuffer(SHAPE_XMA_CONTEXT*, APU_ADDRESS)

# SetShapeXmaOverlapAddBuffer(SHAPE\_XMA\_CONTEXT\*, APU\_ADDRESS)

Establece la dirección del búfer de suma superpuesta (overlap-add).

## Sintaxis

```cpp theme={null}
HRESULT SetShapeXmaOverlapAddBuffer(  
         SHAPE_XMA_CONTEXT* context,  
         APU_ADDRESS buffer  
)  
```

### Parámetros

*context*   \_Inout\_\
Tipo: [SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/es/reference/audio/shapexmacontext/structs/shape_xma_context.md)\*

Puntero a un objeto [SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/es/reference/audio/shapexmacontext/structs/shape_xma_context.md).

*buffer*   \_In\_\
Tipo: APU\_ADDRESS

Dirección física del búfer de suma superpuesta.

### Valor devuelto

Tipo: HRESULT

Código HRESULT de éxito o de error.

## Comentarios

El tamaño del búfer de suma superpuesta debe ser de 256 bytes para mono o de 512 bytes para estéreo.

Para establecer la dirección del búfer de suma superpuesta mediante un puntero, use [SetShapeXmaOverlapAddBuffer(SHAPE\_XMA\_CONTEXT\*, void\*)](https://docs.xbox.com/es/reference/audio/shapexmacontext/functions/setshapexmaoverlapaddbuffer.md).

Para obtener el tamaño actual del búfer de suma superpuesta, use [GetShapeXmaOverlapAddBuffer](https://docs.xbox.com/es/reference/audio/shapexmacontext/functions/getshapexmaoverlapaddbuffer.md).

Para obtener más información, consulte la sección [XMA](https://docs.xbox.com/es/build/console-features/audio/overviews/shape-overview.md#ID4EYD) de [Información general de SHAPE](https://docs.xbox.com/es/build/console-features/audio/overviews/shape-overview.md).

## Requisitos

**Encabezado:** shapexmacontext.h

**Plataformas compatibles:** consolas de la familia XBOX One y consolas XBOX Series

## Consulte también

[ShapeXmaContext](https://docs.xbox.com/es/reference/audio/shapexmacontext/shapexmacontext_members.md)


## Related topics

- [SetShapeXmaOverlapAddBuffer(SHAPE_XMA_CONTEXT*, void*)](https://docs.xbox.com/es/reference/audio/shapexmacontext/functions/setshapexmaoverlapaddbuffer.md)
- [GetShapeXmaOverlapAddBuffer](https://docs.xbox.com/es/reference/audio/shapexmacontext/functions/getshapexmaoverlapaddbuffer.md)
- [ShapeXmaContext](https://docs.xbox.com/es/reference/audio/shapexmacontext/shapexmacontext_members.md)
- [SetShapeXmaOutputBuffer(SHAPE_XMA_CONTEXT*, APU_ADDRESS)](https://docs.xbox.com/es/reference/audio/shapexmacontext/functions/setshapexmaoutputbuffer_2.md)
- [SetShapeXmaInputBuffer0(SHAPE_XMA_CONTEXT*, APU_ADDRESS)](https://docs.xbox.com/es/reference/audio/shapexmacontext/functions/setshapexmainputbuffer0_2.md)
