> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# SetShapeXmaInputBuffer1(SHAPE_XMA_CONTEXT*, const void*)

> SetShapeXmaInputBuffer1(SHAPE_XMA_CONTEXT*, const void*)

# SetShapeXmaInputBuffer1(SHAPE\_XMA\_CONTEXT\*, const void\*)

Establece la dirección del búfer de entrada derecho.

## Sintaxis

```cpp theme={null}
HRESULT SetShapeXmaInputBuffer1(  
         SHAPE_XMA_CONTEXT* context,  
         const void* buffer  
)  
```

### Parámetros

*context*   \_Inout\_\
Tipo: [SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/es/reference/audio/shapexmacontext/structs/shape_xma_context.md)\*

Puntero a un objeto [SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/es/reference/audio/shapexmacontext/structs/shape_xma_context.md).

*buffer*   \_In\_\
Tipo: void\*

Puntero al búfer de entrada derecho.

### Valor devuelto

Tipo: HRESULT

Código HRESULT de éxito o de error.

## Comentarios

Para establecer la dirección del búfer de entrada izquierdo, use [SetShapeXmaInputBuffer0(SHAPE\_XMA\_CONTEXT\*, const void\*)](https://docs.xbox.com/es/reference/audio/shapexmacontext/functions/setshapexmainputbuffer0.md) o [SetShapeXmaInputBuffer0(SHAPE\_XMA\_CONTEXT\*, APU\_ADDRESS)](https://docs.xbox.com/es/reference/audio/shapexmacontext/functions/setshapexmainputbuffer0_2.md).

Para obtener la dirección del búfer de entrada derecho, use [GetShapeXmaInputBuffer1](https://docs.xbox.com/es/reference/audio/shapexmacontext/functions/getshapexmainputbuffer1.md).

Para obtener más información, consulte la sección [XMA](https://docs.xbox.com/es/build/console-features/audio/overviews/shape-overview.md#ID4EYD) de [Información general de SHAPE](https://docs.xbox.com/es/build/console-features/audio/overviews/shape-overview.md).

## Requisitos

**Encabezado:** shapexmacontext.h

**Plataformas compatibles:** consolas de la familia XBOX One y consolas XBOX Series

## Consulte también

[ShapeXmaContext](https://docs.xbox.com/es/reference/audio/shapexmacontext/shapexmacontext_members.md)


## Related topics

- [SetShapeXmaInputBuffer0(SHAPE_XMA_CONTEXT*, const void*)](https://docs.xbox.com/es/reference/audio/shapexmacontext/functions/setshapexmainputbuffer0.md)
- [GetShapeXmaInputBuffer1](https://docs.xbox.com/es/reference/audio/shapexmacontext/functions/getshapexmainputbuffer1.md)
- [SetShapeXmaInputBuffer0(SHAPE_XMA_CONTEXT*, APU_ADDRESS)](https://docs.xbox.com/es/reference/audio/shapexmacontext/functions/setshapexmainputbuffer0_2.md)
- [SetShapeXmaCurrentInputBuffer](https://docs.xbox.com/es/reference/audio/shapexmacontext/functions/setshapexmacurrentinputbuffer.md)
- [ShapeXmaContext](https://docs.xbox.com/es/reference/audio/shapexmacontext/shapexmacontext_members.md)
