> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Variable Rate Shading (VRS) on XBOX Series X|S

> Guides for Variable Rate Shading on XBOX Series X|S: the Direct3D 12 API, VRS feature details, shading-rate overview, and when VRS helps a renderer.

Explore vrs topics for XBOX game development.

> **[Variable rate shading Direct3D 12 API](https://docs.xbox.com/build/core-features/graphics/newfeatures/vrs/vrs-api.md)**
>
> This topic was created from the Variable Rate Shading spec and updated for XBOX Series X|S hardware.

> **[Variable rate shading (vrs) feature](https://docs.xbox.com/build/core-features/graphics/newfeatures/vrs/vrs-feature.md)**
>
> This topic was created from the Variable Rate Shading spec and updated for XBOX Series X|S hardware (clearly marked with keyword "XBOX…

> **[Variable rate shading](https://docs.xbox.com/build/core-features/graphics/newfeatures/vrs/vrs-overview.md)**
>
> Variable Rate Shading (VRS) is a new Direct3D 12 hardware and software feature to enable allocation of rendering performance/power at…

> **[Why variable rate shading?](https://docs.xbox.com/build/core-features/graphics/newfeatures/vrs/why-vrs.md)**
>
> Because of performance constraints, graphics renderers can't always afford to deliver the same quality level on every part of their output…

## See also

* [Ms](https://docs.xbox.com/build/core-features/graphics/newfeatures/ms/index.md)
* [Raytracing](https://docs.xbox.com/build/core-features/graphics/newfeatures/raytracing/index.md)
* [Sfs](https://docs.xbox.com/build/core-features/graphics/newfeatures/sfs/index.md)
* [Xbtc](https://docs.xbox.com/build/core-features/graphics/newfeatures/xbtc/index.md)


## Related topics

- [RSSetShadingRateImage (XBOX Series consoles)](https://docs.xbox.com/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist5/methods/id3d12graphicscommandlist5_rssetshadingrateimage_public.md)
- [RSSetShadingRate (XBOX Series consoles)](https://docs.xbox.com/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist5/methods/id3d12graphicscommandlist5_rssetshadingrate_public.md)
- [D3D12_SHADING_RATE (XBOX Series consoles)](https://docs.xbox.com/reference/graphics/d3d12/enums/d3d12_shading_rate_public.md)
- [D3D12_AXIS_SHADING_RATE (XBOX Series consoles)](https://docs.xbox.com/reference/graphics/d3d12/enums/d3d12_axis_shading_rate_public.md)
- [D3D12_VARIABLE_SHADING_RATE_TIER](https://docs.xbox.com/reference/graphics/d3d12/enums/d3d12_variable_shading_rate_tier_public.md)
