> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Sampler Feedback and SFS on XBOX Series X|S

> Guides for Sampler Feedback and Sampler Feedback Streaming (SFS) on XBOX Series X|S: Direct3D 12 API design, GPU hardware design, texture streaming usage.

Explore sfs topics for XBOX game development.

> **[Sampler feedback Direct3D 12 API](https://docs.xbox.com/build/core-features/graphics/newfeatures/sfs/sf-api-design.md)**
>
> The API set to support Sampler Feedback has the same APIs on XBOX and PC Direct3D 12, with XBOX extensions for any XBOX Series X|S hardware…

> **[Sampler feedback gpu hardware design](https://docs.xbox.com/build/core-features/graphics/newfeatures/sfs/sf-gpu-design.md)**
>
> The XBOX Series X|S GPU contains two custom-designed hardware features that implement Sampler Feedback.

> **[Sampler feedback](https://docs.xbox.com/build/core-features/graphics/newfeatures/sfs/sf-overview.md)**
>
> Sampler Feedback is a new Direct3D 12 hardware and software feature for retrieving texture sampling patterns from the GPU hardware.

> **[Sampler feedback for streaming (sfs)](https://docs.xbox.com/build/core-features/graphics/newfeatures/sfs/sfs-usage.md)**
>
> A sample project entitled Streaming demonstrates the usage of Sampler Feedback APIs for texture streaming.

> **[Why sampler feedback?](https://docs.xbox.com/build/core-features/graphics/newfeatures/sfs/why-sf.md)**
>
> The Sampler Feedback feature is useful because it allows a title to measure the desired usage of textures during scene rendering.

## See also

* [Ms](https://docs.xbox.com/build/core-features/graphics/newfeatures/ms/index.md)
* [Raytracing](https://docs.xbox.com/build/core-features/graphics/newfeatures/raytracing/index.md)
* [Vrs](https://docs.xbox.com/build/core-features/graphics/newfeatures/vrs/index.md)
* [Xbtc](https://docs.xbox.com/build/core-features/graphics/newfeatures/xbtc/index.md)


## Related topics

- [Why Sampler Feedback?](https://docs.xbox.com/build/core-features/graphics/newfeatures/sfs/why-sf.md)
- [NDA topics index for XBOX GDK console development](https://docs.xbox.com/nda/nda-overview.md)
- [NDA topic directory - live Microsoft Learn links](https://docs.xbox.com/nda/nda-topic-directory.md)
- [Raytracing on XBOX Series X|S with XDXR](https://docs.xbox.com/build/core-features/graphics/newfeatures/raytracing/index.md)
- [Mesh shaders and meshlets on XBOX Series X|S](https://docs.xbox.com/build/core-features/graphics/newfeatures/ms/index.md)
