> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Networking (contents)

> Browse GDK networking topics: network initialization, QoS packet tagging, reserved ports, XDK migration, web requests, game mesh, and debugging tools.

This section describes the networking features of the Microsoft Game Development Kit (GDK).

## In this section

[Introduction to Microsoft Game Development Kit networking](https://docs.xbox.com/build/console-features/networking/introduction-networking.md)
Provides an introduction to the network stack in the Microsoft Game Development Kit (GDK).

[Network initialization and connectivity](https://docs.xbox.com/build/console-features/networking/initialization-connectivity-networking.md)
Describes how to retrieve network connectivity and initialization information in Microsoft Game Development Kit (GDK) titles.

[Quality of service (QoS) packet tagging on XBOX consoles](https://docs.xbox.com/build/console-features/networking/qos-packet-tagging.md)
Describes how QoS packet tagging functions on XBOX consoles and how this impacts network compatibility.

[XBOX reserved ports and firewall exceptions (NDA topic)](https://docs.xbox.com/build/console-features/networking/reserved-ports-networking.md)
Reserved ports and firewall exceptions required for Microsoft Game Development Kit (GDK) titles running on an XBOX console.

[XDK migration guide (NDA topic)](https://docs.xbox.com/build/console-features/networking/xdk-migration/xdk-migration-toc.md)
Provides guidance for migrating XBOX One Software Development Kit titles to the Microsoft Game Development Kit (GDK).

[Web Requests](https://docs.xbox.com/build/console-features/networking/web-requests/web-requests-toc.md)
Describes how to use HTTP and web sockets in a Microsoft Game Development Kit (GDK) title.

[Game Mesh](https://docs.xbox.com/build/console-features/networking/game-mesh/game-mesh-toc.md)
Describes using APIs for gameplay mesh connections in a Microsoft Game Development Kit (GDK) title.

[Networking tools for the Microsoft Game Development Kit](https://docs.xbox.com/build/console-features/networking/tools/tools-networking-toc.md)
Describes the network debugging tools available to Microsoft Game Development Kit (GDK) titles that are running on an XBOX One console.

## See also

[Networking API reference](https://docs.xbox.com/reference/networking/gc-reference-networking-toc.md)

[Microsoft Game Development Kit](https://docs.xbox.com/services/playfab/sdks/platforms/gdk.md)


## Related topics

- [XNetworking (API contents)](https://docs.xbox.com/reference/networking/xnetworking/xnetworking_members.md)
- [Networking API reference (API contents)](https://docs.xbox.com/reference/networking/gc-reference-networking-toc.md)
- [Web requests (contents)](https://docs.xbox.com/build/console-features/networking/web-requests/web-requests-toc.md)
- [Game Mesh (contents)](https://docs.xbox.com/build/console-features/networking/game-mesh/game-mesh-toc.md)
- [API reference (contents)](https://docs.xbox.com/reference/gc-reference-toc.md)
